You can write me an email at [email protected] or message me on Twitter X or Discord (@snowshade_).
I started learning how to make games in Nov 2019. At that time I had no idea how to use Unity, code in C# or draw pixel art. As of Dec 2021 I switched from Unity to Godot and enjoying it very much, slowly rebuilding all my projects (and making new ones) on this engine. It doesnโt mean that Unity is bad, Godot is just better fits my needs.
For 3D-modeling I use Blender by Blender Foundation. For low-poly models with pixel art textures I use Blockbench. For pixel art and animation I use Aseprite made by Igara Studio.
As mentioned above, to make my games I use wonderful Godot Engine.
An adventure platformer game. This is my first and biggest project, started in Nov 2019. I'm making art, animations, sound, music, writing code, and learning all those things in the process. You can follow the development on Twitter.
An RPG dungeon crawler with cards. This is my second (also big) project, started in Apr 2021. I was working on this project for 2 months and then stopped for half a year. As of Dec 2021 Iโm rebuilding the game from the ground up with new visual style and features. Sometimes I post updates on Twitter.